@startuml
sprite $shopping_basket [48x48/16] {
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}


!define MATERIAL_SHOPPING_BASKET(_alias) ENTITY(rectangle,black,shopping_basket,_alias,MATERIAL SHOPPING_BASKET)
!define MATERIAL_SHOPPING_BASKET(_alias, _label) ENTITY(rectangle,black,shopping_basket,_label, _alias,MATERIAL SHOPPING_BASKET)
!define MATERIAL_SHOPPING_BASKET(_alias, _label, _shape) ENTITY(_shape,black,shopping_basket,_label, _alias,MATERIAL SHOPPING_BASKET)
!define MATERIAL_SHOPPING_BASKET(_alias, _label, _shape, _color) ENTITY(_shape,_color,shopping_basket,_label, _alias,MATERIAL SHOPPING_BASKET)
skinparam folderBackgroundColor<<MATERIAL SHOPPING_BASKET>> White
@enduml